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  • Writer's pictureRyan Pallesen

Procedural Terrain with Kingdom Planning

This is a small tool I created for myself that aided in story writing, and was an overall fun exercise. It began with a chunk-based terrain generator, largely worked off of through a tutorial by Sebastian Lague. Then, I edited that with a system that determined if certain chunks were relatively flat and within a reasonable elevation for settlement. If a chunk is created that meets these requirements, it will begin generating and checking all neighbouring chunks, eventually adding all of them to a single kingdom.

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