top of page
This site was designed with the
.com
website builder. Create your website today.
Start Now
HOME
ABOUT
CONTACT
More
Use tab to navigate through the menu items.
ALL POSTS
All Posts
Procedural Generation
Shaders and Tech Art
Project Post Mortems
Miscellaneous Tests
RoR2 Modding
Search
Procedural Mesh Deformation
Context-Aware Rule Tiles.
RoR2 Mods; SkinAPI & ExtendedSkins
Toon Shader
Procedural Mesh Deformation
Slimelight : Prototyping
Synchronaut - Shader Emission Adjustable Highlight System
Shader Graph; Flames! Scrolling UV Noise.
Materials and Textures
Synchronaut - Fog of war dissolve prototyping
C# Unity - Custom Cel Shader & Post Processing Effects
C++ OpenGL - Custom Phong Lighting
bottom of page